Posted by Govtcheez on 18:07:00 03-08-2002
In about 3 weeks, I begin my first ever formal C class. If there's ever something I can't do or am just too damn lazy to attempt, I'll dump it on you guys! The first person to give me a good answer to turn in will be allowed to give themselves a pat on the back. Look forward to more innovative and exciting contests as I get farther into my class!
Posted by sacah on 05:27:00 03-09-2002
Mate, u about to walk to Hell, otherwas known as C
Hope you enjoy it.
(-:
Posted by Peter on 07:37:00 03-09-2002
C is more like heaven to me
Posted by KaGez on 13:19:00 03-09-2002
C rox, and C++ lollipoped for me till some days ago... C++ now seems to be _very_ cool for games proggin to me, so I'm gonna work out how all those things in C++ work.
[addsig]
Posted by MoX on 18:39:00 03-12-2002
Hehe...
I always wondered how long it would take those C fanatics to understand the greatness of C++.
Hey KaGez, maybe you now understand why I prefered Gtkmm to Gtk+...
[addsig]
Posted by Govtcheez on 19:34:00 03-12-2002
Hey now, less debating about the merits of programming languages, more fighting over who wants to do my first homework assignment!
Posted by KaGez on 06:23:00 03-13-2002
Mox:
for GTK I'll stick to the native GTK+
I only want to "learn" C++ for game programming, since it seems to be a lot easier to maintain OO code for games... dunno how about normal GTK+ apps, but I never had problems with non-oo code for GTK+
[addsig]
Posted by robost86 on 06:53:00 03-13-2002
mmMMmmMmm...games for old computers written in low-level languages...mmMmmMmm
Posted by Peter on 07:27:00 03-13-2002
there was some talking about making a Commander Keen version for linux... what's with that?
Posted by KaGez on 10:51:00 03-13-2002
I'd still love to do that....
Peter:
thx for reminding me I almost forgot it, but I think now we have enough ppls in here to start such a project
I'll do a project post for this
[addsig]
Posted by kpyro on 01:29:00 03-20-2002
I am taking a C++ class too. My teacher lollipops. She gives us a book and tells us to read it...
Posted by seunosewa on 16:33:00 03-31-2002
What exactly is the nature this contest which is being so heavily discussed???
Posted by kpyro on 01:09:00 04-05-2002
That is a good point seunosewa, what the heck is the contest discussed here?
[addsig]
Posted by Yjo on 12:34:00 04-07-2002
Can anyone give me *one* advantage of C over C++?
Posted by fsvara on 13:38:00 04-07-2002
yeah, you save two "+"es when writing it. that's the first advantage that comes to mind
Posted by Yjo on 00:18:00 04-08-2002
aha, but when searching on web engines, the ++ eliminates results for abbreviated 'see'
Posted by Peter on 07:38:00 04-08-2002
C++ is generally simpler to code, but it's a higher level language, so it gives you less direct control over the hardware.
Posted by Yjo on 11:59:00 04-08-2002
what are you talking about? C++ is a superset of C. you can do in C++ anything you can do in C.
How can you complain about low level control when most compilers allow inline ASM?
n/m
Posted by KaGez on 14:06:00 04-08-2002
I still think that it is stupid to put adm inside a C/C++ program... I mean, what do you need asm for, if you can do everything in C/C++ too?
[addsig]
Posted by MoX on 14:50:00 04-08-2002
YOu use inline assembly when speed is vital...Convincing, huh?
[addsig]
Posted by Yjo on 00:28:00 04-09-2002
Quote:
On 2002-04-08 14:06, KaGez wrote:
I still think that it is stupid to put adm inside a C/C++ program... I mean, what do you need asm for, if you can do everything in C/C++ too?
I dunno, im not the one going on about low level control.
If you wanted to OUT to a specific address or something stupid like that.
Posted by kpyro on 02:53:00 04-17-2002
Why can't we all just get along?
Posted by fsvara on 04:04:00 04-17-2002
because emacs lollipops! and windows! and asm!
Posted by MooKeen on 08:24:00 04-29-2002
Getting back to Commander Keen (although that's not really the topic here), there hasn't of yet been a Linux port, but there have been rumors of John Romero releasing the source code in the near future (whenever that is), although I think that if it happens at all-- it won't be too soon. In the mean time... if someone wants to reverse engineer it, I guaruntee you'd get the whole Keen community to love you. There is a page about porting Commander Keen 1-3 Port/Clone to *nix: http://www.durdin.net/andy/keen/Gavare/
Sorry for the off-topic-ness
Posted by dougdrums1 on 18:45:00 07-30-2002
The only good thing i can think of that c has over c++ is the ability to make palm apps
Posted by Darioush on 20:35:00 08-20-2002
Oh, come on dudes. here was supposed to be a homework helper, not a court of executing c, c++ and other things.
darioush. (wanna see my name twice
Posted by Doom2pro on 07:00:00 09-24-2002
You guys should use Data Trees for your games, like the AI, or triggers, events, etc... If you want to truly create an OO game, then use Data Trees I know alot of people out there who don't even know what a Data Tree is, never the less, use it in there games. It's sad, well anyway, go here they explain it well.
-Richard