Posted by KaGez on 15:30:00 02-08-2002
Is anybody interested in making a game in a team? I thought we could start a little (or even big) game with the YPN members who are interested. I wanted to do this before, but I wasn't really sure about if some ppls are interested. After looking at dxprog's contest, and saw that there actually _is_ interest in this, I thought I'd ask if somebody wanted to make a game with me.
I still haven't planned anything, but I've got a few ideas:
1. A 3d adventure game (like "American McGee's Alice", maybe not so violent ), featuring tux as player, and call it like "Tux Adventure".
2. A 3d arkanoid game. Arkanoid definitely _rox_ and imagne that it is in 3d, where you can move not only left and right, but also inside to the screen and outside!
3. Remake some old games like "Zelda", maybe with a little better artwork.
These are just ideas. I'm open for suggestions, so just post here if you're interested!
btw, we can also discuss this in the IRC chan if you like to
[addsig]
Posted by Govtcheez on 15:34:00 02-08-2002
Well... for #1... Um... neat idea - bad character
#2 - that sounds pretty cool...
#3 - the quintessential amateur "let's redo zelda project" - I like this one best
Posted by KaGez on 15:41:00 02-08-2002
actually, for #1 I already planned some stuff last year, but gave up, because I was still a little unsure about this, because my OpenGL skills still were a little low
I think all 3 ideas are quite good, but I like #1 most. #3 would also be funny, but I've seen another project doing that lately, also a version that generates 3d leves from the 2d levels of Zelda and let's it look like a ego-shooter.
Anyways, as said before, I'm open for suggestions
[addsig]
Posted by Fortuno on 15:50:00 02-08-2002
Sounds cool! I think you'll find it a bit difficult to start with a 3d action game, so if I were you, I'd start with the Arkanoid game, then the Zelda thing, then maybe Tux Adventure
Posted by Govtcheez on 15:53:00 02-08-2002
So this would be in OpenGL then? I'm more for 2 or 3 than 1... 2 would be cool cuz Arkanoid's da bomb, yo...
I'd love to help this, but I got no OpenGL or DirectX skillz (I could learn, tho!)
Posted by IbYdI on 16:15:00 02-08-2002
/me is also for #2, or num #3, whatever you choose
if #2 then
im also suggesting to make it bit more interactive----> and go beyond arkanoid.
i mean if you can move l/r, in/out, why not add some kind of enemies on higher levels...
so maybe you should start planning the project kagez.
im in as much as i can
and what i cant - im ready to learn
[addsig]
Posted by KaGez on 16:46:00 02-08-2002
enemies in arkanoid? nah... arkanoid is hard enough without enemies ....
and, I think when you add enemies it isn't arkanoid anymore :/
[addsig]
Posted by Flikm on 04:28:00 02-09-2002
tux !!! evil windows controlled by the evil bill gates !!!
arkanoid? i feel left out ...
yet another zelda? maybe an rpg, but rpgs never get finished ...
Posted by IbYdI on 08:06:00 02-09-2002
enemies or not...
im in.
Posted by KaGez on 13:54:00 02-09-2002
ok, it looks like the interest itself is there
maybe in this situation the Arkanoid thingy would be best, because it it mostly calculating the bounce degrees and such, and not much visual coding
but let's wait what other will say
[addsig]
Posted by kpyro on 19:12:00 02-15-2002
I like the 3 the best...but 2 also sounds cool. Anyways i don't know anything about DirectX or OpenGL, but I am willing to learn (Plus, lately I have really been wanting to learn OpenGl).
Posted by bpt on 05:47:00 02-18-2002
IMHO, it would be really cool to add OpenGL support to Langband. Langband is pretty modular so basic ``3-d graphics for a 2-d game'' would be easy, but Langband could be extended to allow 3-d movement.
Posted by KaGez on 12:42:00 02-18-2002
erm.. I've never headr of that game or whatever it is :/
you got any URLs or something for us to look @ ?
[addsig]
Posted by fsvara on 13:14:00 02-18-2002
http://langband.sourceforge.net/
Posted by dxprog on 19:34:00 02-18-2002
Number 3 sounds good to me. Especially since I'm a Zelda fan. About the only thing I could do, being a VB programmer, is graphics.
Posted by KaGez on 12:54:00 02-19-2002
hm... I think the best idea is #3, the Zelda thingy. I've seen the same project on NeHe's page some days ago, only windows version tho. So, why not make a Linux version (or portable version) ?!?
[addsig]
Posted by dxprog on 18:13:00 02-19-2002
portable? As in QBasic possibly?
Posted by KaGez on 12:45:00 02-20-2002
if I say portable I _mean_ portable
ANSI C with a portable lib like SDL, clanlib or OpenGL for the graphics (I like #3 best), SDL or OpenAL for sound (I prefer #2 tho ), SDL, Clanlib or GLut for input (I like #3 best )
that's what I call portable
[addsig]
Posted by dxprog on 18:03:00 02-20-2002
Rats. I was hopeful.
Posted by dxprog on 22:45:00 02-20-2002
Is it possible you could e-mail me a version of ANSI C? All I have is VC++
Posted by fsvara on 17:40:00 02-21-2002
ansi c can't be mailed.. (unless you want him to mail you the specification)
There are compliant compilers tho, or compilers that can behave like a compliant one by a command line parameter or soemthing.
I suggest you check out gcc (or djgpp or whatever its windows port is called).
Posted by KaGez on 15:27:00 02-22-2002
dxprog: ANSI C is just the standard C syntax. For example in VC++ (or other non-ANSI C langs) you have booleans, but in ANSI C you have use ints for such things. Almost the same, but it's a difference when compiling
anyways, CV++ isn't really C anyways, as the name already tells us... it's mostly C++.
[addsig]
Posted by dxprog on 22:06:00 02-23-2002
I know that ANSI is a standard. What I meant was could someone lead me to or send me a C compiler with the ANSI(if there are any without) standards.
Posted by fsvara on 22:11:00 02-23-2002
use gcc. it has an option "-ansi". There are windows versions of it, too... i think it's called mingw or djgpp or something
Posted by dxprog on 21:39:00 02-24-2002
Okay. I downloaded a compiler named LCC. It has the ANSI C standards. The good thing for me is it will also allow me to make Win32 programs if I wanted.